Monday 28 May 2007

Rodrigo Y Gabriela


Thought I'd swot up on these two considering they are supporting at Muse and they're amazing their sound is the complete opposite of Muse's, just two dueling acoustic guitars so they may get booed by the more obsessive Muse fans but they create an amazing noise with just two instruments. Not sure how well they'll perform in a huge stadium, their style lends itself better to a small intimate club, but we'll see.


The album features a brilliant cover of Led Zep's Stairway to Heaven which is linked to below, check it out its easily one of the best cover's I've ever heard. Check it out on by using the sendspace link below, or visit their site also linked below.



Stairway to Heaven
download



Rodrigo Y Gabriela
homepage



Im working on a review for Bjork's Homogenic slowly but surely, pesky revision tends to get in the way though, Volta's helped me discover how amazing some of her previous work is so rather than reveiwing that I thought I'd got for Homogenic.

Tomorrow I'll be hyping up the Howling Bell's and providing a track from their excellent album Howling Bells, so stay tuned.

If any representative of Rodrigo Y Gabriela wishes me to remove this link please contact me at JoRichards77@gmail.com and I will be happy to do so. (Dont sue me)

Sunday 27 May 2007

The Seven Ages of Rock - Art Rock


Its that time of the week again!

Obviously much more interesting for me than last week with the subject matter being focused on my favourite band. It was a lot better constructed and paced than the previous 'birth of rock' episode, with equal airtime for most of the bands involved, not a view of the 'age' through one artist/groups eyes as the Jimi Hendrix episode was, which was kind of a shame for a Floyd nut for me but it did what it said on the tin.

I didn't learn anything new but once again there was some nice footage must of it as a expected taken in Floyd's case from the excellent 'Live at Pompeii'. Some nice footage of The Wall live stage shows, there's one concert I would have loved to have seen, musically not my favourite Floyd album but its a great one and the pure scale and spectacle of the show and the construction (and destruction) of the wall must have been breathtaking.

It didn't do much to convince me that the The Velvet Underground are worth getting into, don't see the fuss about the album with the Banana on it. But it did make me want to investigate David Bowie and Roxy Music, not sure where to start though.

As you would expect, its 'Punk' next week. Can't say there's anything in the episode that interests me, Punk's never really appealed to me. So don't expect an analysis of the program in my journal this time next week.

Linkage to the BBC site

Thursday 24 May 2007

Held back by different tastes

Anyone else have this problem? I have friends they're great etc etc, but they are divided into two camps.

Friends who like different music on the whole to me.

Friends who don't like music that much. (Strange I know)

Now the friends who don’t like music that much are fine, they buy the odd CD, but mostly listen to whatever’s in the charts, and that’s fine.

The friends who have different tastes to me are frustrating, Im going to Wireless on my own as a result of being the only The White Stripes fan in my circle of friends, which is fine, its only 'down the road' in Hyde Park, but when it comes to bigger festivals/gigs outside of London's its not really realistic to expect to go on my own to Suffolk for the incredibly tempting Latitude festival or wherever.

If I had some friends who liked Howling Bells, Jarvis Cocker, The Arcade Fire as much as I do. I'd be having a significantly better summer. :(

Anyone else share my pain?

Howling Bells - Howling Bells


A couple of unconstructed streams of consciousness that I had to put down onto the internets, haven’t the time for writing something more formal due to lovely lovely exams.

Howling Bells self titled album really is one of the best albums I’ve heard in recent times. I can listen to every song with no desire to skip, and it never feels like its dragging, it goes by in a instant in a good way of course, time flies whilst your having fun and all that.

I really need to see these live, the albums just brilliant, not enough people listen to them which is a shame, but in a way its a good thing as they can be 'my' special band, along with the 14,316 other listeners on Last fm this week.

Are they really playing at Latitude festival? I've considered going, for The Arcade Fire, CSS and Jarvis Cocker to name a few, but if they're playing as well I’ll be really tempted, that is considering tickets are still up for sale. Last fm also says they're doing some live 'label showcase' gig on July 10th in London, may have to investigate.

Not that any of my friends would be interested :(

Anyway, Howling Bells - Howling Bells go forth and buy it now! You won't be dissapointed.

Sunday 20 May 2007

The Seven Ages of Rock



The Seven Ages of Rock - BBC 2 9:10 pm


Did anyone else catch this?


I enjoyed it, the first 20 minutes were a bit dull but it soon picked up some great footage in there. Although their definition of the ’birth’ of Rock was a little different, nothing much about Chuck Berry, Elvis Presley and the like.

Only Little Richard and Howlin' Wolf were mentioned in their direct influence on Jimi Hendrix and the The Rolling Stones but it felt a bit tacked on but they've got to start somewhere I guess and Hendrix is a bigger viewings puller than Little Richard. Not an awful lot about The Beatles either, everything only seemed to be mentioned in relation to Hendrix, Sgt Peppers was only given 4 minutes or so due to Hendrix’s famous rendition of the title track two days after the albums release. Maybe that’s what the programme’s creators intended, a view of the 60’s through his eyes, it would make sense as his death pretty much heralded the end of the era, Anyway Its not like there’s anything else competing for my attention on a Saturday evening so I’ll definitely be watching.


Looking forward to ’Art Rock’ and Pink Floyd in the next episode!

Thursday 10 May 2007

The Advancing Guitarist



After progressing through Justin Sandercoe's excellent beginners guitar course (If you play guitar you owe to it yourself to visit his site) I felt a bit lost their was plenty of stuff left on the site for me to learn and I am currently trying to commit the Pentatonic scale to memory, but I need structure. I need discipline! I bought this book ignoring all the warnings about its lack of 'user friendliness' thinking of myself as an 'intermediate' player now, a Advancing Guitarist if you will. I hoped this book would provide me with a good structure in which to learn advanced techniques from. To pick me up where Justin left me hanging.

I dont think it will.

On a quick skim through it appears to be written in an alien language, proper musical notation! Because I live in the ghettos of London my secondary education of Music was poor to say the least, despite Mrs Ross's best intentions to tame our class and teach us some music theory she cracked and had a mental breakdown.

So I'd have to stretch back all the way to Ms Crombie in primary school and my brief venture into playing the Cello before I could possibly remember anything to do with notation. Yeah Im learning an instrument now, but tabs are so easy and tell me everything I need to know why should I have to learn notes and thingy’s because of this book. Very disappointing, I should have seen it coming, im not sure what I was thinking at the time, but you know Justin said it was "the best guitar book ever written" and I've grown to trust Justin over the past few months, ah well im sure it'll be a good future investment for whenever I am a 'Advancing Guitarist' I blame the government for my lacklustre music education.


At least I have some bedtime reading now though...



EDIT: Oh yeah Bjork's albums starting to grow on me, Wanderlust is actually quite funky its sort of a ballad but its beat is too quick for a ballad it works well, you might say its a Hyper-Ballad.

Ill get my coat.

Monday 7 May 2007

Bjork - Volta First Impressions






Today I did something I rarely do..






Something I haven't done for years...







I bought a CD.


Not exactly life changing stuff I know but I had to draw you in somehow, that is, if anyone's there. Anyway back to the point, Bjork's shiny new album came out in the UK today. Five days after its release in Japan, and strangely, Six days after its release in the media hub that is.....Mexico. I had intended to go to the Woolworths down the road to perform this historic act, but it being a bank holiday I was persuaded to make a day of it and spend more money than I had originally intended and celebrate the purchase with McDonalds. In retrospect I don't think Woolworths would have had a Bjork album in stock, despite pre release hype suggesting its her most 'pop' album yet, so it was probably the right choice in the end.

Anyway as I strode into the not so local branch of HMV there it was, a solid bright red chunk of the new releases shelf was occupied by Iceland's biggest export. (Icelandic readers correct me if im wrong) I took down the limited edition version of the album. I wasn't one to generally buy limited/special edition versions of anything especially not at £15 but it was Bjork and it felt nice and chunky in my hand so I bought it. After spending far too much time in WHSmith trying to spend £20's worth of vouchers to the irritation of my friends and having a unplanned detour to a friends house for a few games of Pro, I returned home Volta firmly in hand.

The packaging was all very nice, some nice mini sleeves with some eye catching photographs of Bjork in typically eccentric clothing/costume, and a nice sticker which I resourcefully peeled off the front of the box and placed on my guitar. (Not sure I like it there so It may find a new home soon enough) One complaint, the CD and DVD both come in envelopes, brightly coloured envelopes, but envelopes nonetheless, a jewel CD case would have been nice especially considering I spent £15!

Rants on the packaging and rambling on my day aside onto the music.On first impressions its ok, I don't really get how its more 'pop' than anything she's done before, its no more pop than Homogenic or Post. The three Timbaland produced tracks is of the most accessible stuff she's done in a while but the rest of the album is just like a typical Bjork albums plenty of ballads and strange instrumentals to keep the fans happy, no real massive change in direction here.

But maybe thier should have been, as the 'different' tracks stand out the most on my initial listens. The three Timbaland produced tracks, Earth Intruders, Innocence and Hope, have a far more distinctive beat to them, and Declare Independence which has a far grittier, angry sound to it.

The album mix of Earth Intruders is far superior to the single cut, its much longer with a extra verse thrown in. It feels a bit muffled, whenever I hear it I want to turn it up some more and not in a good way, the instruments just aren’t loud enough for my liking to the point where it is almost frustrating.

Innocence features a Timbaland beat that would appear to be more at home on a Nelly Futardo album, but it works perfectly with Bjork's soaring, dynamic voice as well as it would with Ms Futardo's.

Hope has a much more low key beat behind it, and song is focused on Bjork's vocals and lyrics about suicide bombers (I think).

My final favourite is the song I like most, Declare Independence, a modern Pluto but much much better, like Pluto it has Bjork's voice switching from a her normal melodic floaty notes to a raw primal snarl, with a deep grinding constant bassline in the background with is eventually joined by a headache inducing (in a good way) drumbeat. The song is a war cry for well err, Independence and encourages the listener to "start your own currency/make your own stamp/protect your language" An obvious political tone here, but a great song first. If Bjork does actually peruse a new sound in a few years time for her next album then this should be it.

What does everyone else think? I think im going to start writing in Arial, much nicer. Dunno who im talking to..

Saturday 5 May 2007

Indie, not all that Indie?


A piece/mini-rant I wrote on Last Fm




Independent 'Indie' music is defined in Wikipedia as...

indie music (from independent) is any of a number of genres, scenes, subcultures and stylistic and cultural attributes, characterised by perceived independence from commercial pop music and mainstream culture and an autonomous, do-it-yourself (DIY) approach.


Well, there is definitely a perceived independence from commercial pop music and the mainstream culture, prevalent in much of the 'Indie' media, imparticular the bible of every Indie Kid (at least here in the UK) The New musical express or NME.

But as Indie music has risen in popularity or at least a certain brand of Indie music, is it truly Indie anymore? With a army of bands following the blueprint left behind by 'pioneers' such as Franz Ferdinand, the Strokes and the Arctic Monkeys, all with their own accented singer, two guitars, bass and drums, all looking very identikit and bland. The appearance of bands like this wouldn’t happen if there wasn’t money in it, and this is evident from the many indie bands that occupy the charts, has Indie music simply become to an extent a branch of music that every teenager cringes at the though of; Pop? Has it simply become a tag to throw on that cheery band with the catchy riffs to give it credibility?

Yes, they are for the most part on Independent labels, but that’s irrevalant if every other 'independent' label chases the same formula to achieve commercial success rather than as independent labels should strive to do, encourage and nurture artistic freedom and creativity. Which the huge music labels such as EMI cannot be 'trusted' to do?

Now I know there's plenty of other bands that get labelled with Indie, who are actually very independent from the 'mainstream' and probably deserve the tag, but for every...say Arcade Fire or Bjork (If they're allowed to count) there’s a dozen 'The View' 'The Frateillis' and 'the Rakes'

Anyway, to get to the point, and what id like to see what people think, has Indie simply become a fashion statement, a tag to add kudos to a band, or does it still have meaning and actually mean independent boundary pushing music and the appearance of these four piece guitar bands just the mainstream radio friendly face of a healthier than ever indie scene?



Joseph Richards

Dead Rising Review


The final draft of my AS level English coursework. Feedback as well as general thoughts appreciated.



Dead Rising, Capcom’s long awaited first venture into the next gen market on the xbox 360, is finally with us, having received much publicity and hype since its first showing at the now defunct E3 exhibition back in 2005.

The 360 also received much praise and anticipation when it was first revealed, since then enthusiasm has waned for the Microsoft’s vision of the next gen. A summer drought of quality titles only serves to amplify voices questioning the 360’s robustness, especially with the release of the Wii and the PS3 now not far off. Microsoft will be hoping that their patience with developers will reap a 2nd wave of quality titles to end the summer drought and drown out voices of dissent.


No pressure on Capcom to deliver then.


But unsurprisingly for a company of the stature and reputation of Capcom, they have delivered. Dead rising is an interesting fusion of other Capcom classics such as Devil May Cry and Resident Evil 4. The only striking differences are the surprisingly normal ‘hero’ of the game Frank West, an overly zealous photojournalist and swapping the eerie gothic castles and run down mansions for the relatively friendly, inviting setting of a shopping mall. One of the first not so subtle nods towards George A Romero’s Dawn of the Dead.

Unlike Dawn of the Dead however, the goal isn’t simply to survive the zombie outbreak. Your mission, should you choose to accept it is to investigate, strange goings on around the sleepy rural town of Willamette. It soon becomes clear that the town is ground zero of the beginnings of a zombie uprising, as you swoop over the town in a commandeered helicopter, flown by an equally overzealous pilot.

The next 10-15 hours that you should spend completing this title are well spent, slaying zombies in a seemingly unlimited number of ways, saving the many stranded survivors of the Willamette incident and killing the frenzied psychopaths that are peppered around the mall. Or alternatively you could progress through the main story thread. If you like that kind of thing.

Although, the sandbox design does mirror GTA at times, Capcom ventures into this increasingly popular genre in its own trademark style. This is Dead Rising, not Grand theft auto: Willamette, you have 72 game hours (6 real world hours) in the mall until your ride out of Willamette arrives, and takes you and any rescued survivors to safety.

This large amount of freedom the game affords you, mixed with the limited time before the game ‘ends’, is pulled off well keeping you focused and working towards whatever goal you’ve set yourself to achieve. It also gives what is essentially a short game, huge amounts of replayability, extending its life massively.

As the game retains any level you’ve reached on previous attempts, restarting the game due to time constraints is not a problem. Infact at least one restart will be most probably be required if you intend to beat the main story arc on your first go, even if you are cold hearted enough to ignore all those helpless survivors.

The system of being able to restart without necessarily losing progress, along with the GTA style mission tree’s also ensures the game remains fresh and enjoyable even after many hours and restarts.

The controls as you would expect in a Capcom title are slick and smooth, only slightly let down by the clumsy inventory system, which often causes you to gulp down that last precious carton of orange juice when you intended to whip out that mini chainsaw, to carve a path through the undead.


The other nightmare for developers creating a game in 3rd person, the camera, is tamed well and is generally co-operative and smooth, occurrences in which your death can blamed entirely upon a unhelpful camera are rare. Which is a relief considering the number of enemies you encounter on your journeys around the mall.

On the same note, fears arisen over the games difficultly due to the extreme number of zombies and limited amount of weapons to slay them with are unfounded. Zombies are generally passive and unaggressive during daylight hours, however when the sun sets your enemies become more ferocious and agile (although not to the level of the zombies in Zack Snyder’s remake) and quick wits are often required to get out of danger. Especially early in the game when you are weaker. Images released showing a seemingly impregnable wall of zombies to navigate through are thankfully not the case in the game. Whilst the number of zombies milling around can seem slightly overwhelming if you are under armed, or with survivors, it is never impossible or difficult to the point of frustration, and in many cases it is more than possible for Frank to simply sprint, climb or shove his way through the undead hordes, and if one of the undead do grab you in their cold grip it is relatively easy to escape with only a scratch.

However whilst on the point of navigating through the undead, the survivor AI can often be just stupid, willingly charging into groups of zombies,(although perhaps this is a another homage to the general intelligence of humans in survival horror movies?) or getting stuck in ridiculous places. combined with the games unforgiving save system, can often leave you unwilling to backtrack to save an idiot who was clearly too stupid to deserve to live. The ability to arm them with weapons and restore their health with foodstuffs makes this less of a sore point, but it remains a major flaw.

The idea of basing the game in one enclosed area was a risky one, but the vibrancy and variety of the locales inside and around the Mall make it seem as ‘limited’ or enclosed an area to explore as other ‘free roaming’ titles, such as the Grand
Theft Auto and Elder Scrolls series. You could argue that it creates a better illusion of freedom with its map than GTA or Oblivion does, your travelling isn’t ever halted by an invisible wall or a bridge that is conviently out of use. Rather brick walls
and blockaded entrances, decorated with several dozen stumbling zombies, reminds you that you are probably safer in the mall. Only a few times as I was wondering around on the roof of the Mall did I look longingly to the ‘outside’ world and wonder if they could have expanded the game world. The limited time you spend in the mall soon stops any daydreaming though, and reminds you to get back to the story at hand.

However short, but illusion shattering load times, on travelling to different 'areas’ of the mall are quite annoying. You often wonder how hard it would have been for Capcom to implement a GTA (yes im comparing it to that game again) or Halo style long load time at the beginning of the game, followed by short brief load times, which would have helped keep the player immersed in the story, a feature available and used in the last gen, and one that should be expected to be used this gen, especially by a developer as experienced as Capcom.

The story is surprisingly deep, extremely deep for a video game, especially one based on a B movie zombie horror. The game would be thoroughly entertaining with little or no plot, but Capcom, ever generous to the customer, have placed an interesting story, which has stolen its central themes directly from Dawn of the Dead, like the movie criticising American
consumerism, materialism and the powers that be.

It is executed well in its own right though to not feel like too lazy a rip off or an afterthought as is in the case in most games, the story also posses a interesting twist, and is well paced, draws in your interest and keeps it there, encouraging you to continue playing.

By the conclusion of the game you genuinely feel as if you have been taken on a journey, a feeling you often don’t get with videogames. Whose worlds whilst carefully crafted often feel depressingly constant despite all your achievements.

In conclusion, Dead Rising is a brilliant title, the gameplay is fun, killing zombies by ripping their fetid guts from their rotting stomachs as well as literally mowing them down with a lawnmower is laugh out loud funny. The impressive story line threads you along through the game, with it rarely feeling like a chore. The game world and its cast, Imparticular the wide cross section of society the survivors (and psychopaths) represent. Survivors all of whom react differently to the situation the uprising has placed them in, making you feel a little bit of empathy for them, even when they go and kill themselves stupidly. All this is displayed ‘impressively’ although by no means breathtaking graphics, (You’ll have to wait for Gears to blow you away graphically im afraid) serves to make you feel fully immersed in the game, it only rarely suffers from blips that remind you ‘its only a game’

A game however full of little quirks and hidden treasures demanding to be found. Such as the twang the electric guitars make from the music store as you crash them over the head of a unsuspecting zombie amongst many other things. This game oozes quality, whilst it adds nothing new to the action/adventure genre Capcom dominates, rather than juxtapose it in a new interesting setting. The ‘lack’ of originality isn’t a bad thing, when Capcom does it as well as it does with Dead Rising.

This and the occasionally flaky controls and NPC AI, combined with the unforgiving save system, limit it somewhat, but Dead Rising is still a great game, that every 360 owner owe’s it to themselves to play if only until Gears of War and company turn up.

8/10

Joseph Richards